Session (Hours)
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Topics
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Teaching & Learning Strategies
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Mode of Assessment
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1(10 Hrs)
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1. UNIT 1
Introduction to the rich history of indigenous games in Bhutan
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Lecture, discussion, Guest lecture
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2(20 Hrs)
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2. UNIT 2
2.1. Archery
2.2. Khuru (Dart)
2.3. Degor
2.4. Sogsom
2.5. Jigdum
2.6. Pungdoo (Shotput)
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Theory, Inquiry (project), Practice, and Discussion
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Assignment 1 (Rules design report)
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3(10 Hrs)
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3. UNIT 3
3.1. Yugdoo
3.2. Jabdoo
3.3. Wurdoo
3.4. Kedshey
3.5. Langthabni
3.6. Cockfight
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Theory, inquiry/ project Practice
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Class test/ presentation
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4(10 Hrs)
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4. UNIT 4
4.1. Dongthu (Front pick)
4.2. Jabthu (Back pick)
4.3. Pungshug
4.4. Thabtheni
4.5. Kolokpa
4.6. Chijur logni
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Theory, Demonstration, Practice, and Discussion
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5 (10 Hrs)
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5. UNIT 5
5.1. Taag dang noor (Tiger and cow)
5.2. Taa yuuu Theni
5.3. Pari sheri
5.4. Chab doo (5 stones)
5.5. Chong tshel (Horizontal Jump)
5.6. Salam Drebu
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Theory, Demonstration, Practice, and Discussion
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Report (Organization)
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6 (120 Hrs)
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6. UNIT 6
6.1. Field Immersion and indigenous data collection
6.2. Organization of indigenous games samples
6.3. Modification of rules for indigenous games samples
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Field visit, data collection, presentation, and discussion
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Final Report and Presentation
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